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Words near each other
・ Pyramid of Doom
・ Pyramid of doom (programming)
・ Pyramid of El Pueblito
・ Pyramid of Fire
・ Pyramid of Khafre
・ Pyramid of Khendjer
・ Pyramid of Khui
・ Pyramid of Menkaure
・ Pyramid of Merenre
・ Pyramid of Merikare
・ Pyramid of Neferefre
・ Pyramid of Neferirkare
・ Pyramid of Sahure
・ Pyramid of Senusret I
・ Pyramid of Senusret III
Pyramid of Shadows
・ Pyramid of Skulls
・ Pyramid of Teti
・ Pyramid of the Magician
・ Pyramid of the Moon
・ Pyramid of the Sun
・ Pyramid of the Sun (album)
・ Pyramid of Tirana
・ Pyramid of Unas
・ Pyramid of Userkaf
・ Pyramid Party of India
・ Pyramid Peak
・ Pyramid Peak (Antarctica)
・ Pyramid Peak (California)
・ Pyramid Peak (Colorado)


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Pyramid of Shadows : ウィキペディア英語版
Pyramid of Shadows

''Pyramid of Shadows'' is the final part of a loosely connected three part series of adventures introducing the 4th edition ''Dungeons & Dragons'' ruleset. The adventure, written by Mike Mearls and James Wyatt, was published in 2008 by Wizards of the Coast, as a sequel to the adventures ''Keep on the Shadowfell'' and ''Thunderspire Labyrinth''. The adventure is designed for character of levels 7-10 and the module code "H" stands for Heroic Tier.〔(【引用サイトリンク】title= Keep on the Shadowfell Spotlight Interview )
〕 This module is set in a region of the world called the Nentir Vale, the details of which are given in the 4th edition ''Dungeon Master's Guide''.
==Synopsis==
''Pyramid of Shadows'' presents an adventure wherein players find their way to a multi-levelled extradimensional pyramid built by the gods as a prison for the power-mad Tiefling wizard Karavakos. Karavakos' power - and personality - has been fractured into multiple parts in order to keep him bound within the prison. In a plot to obtain his freedom, Karavakos tricks players into hunting down and killing several splinter versions of himself within the pyramid, in order that Karavakos might regain the power they hold and break free of the prison. However, with the aid of the undying head of Karavakos' one time Eladrin lover Vyrellis, the players gain the opportunity to breach Karavakos' sanctum and defeat the wizard, which dissolves the pyramid and frees the players.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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